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Buzzkill – A True Dark Horse of a Hero

October 21, 2013 · Discuss on the GT Forum

During NYCC, I had the chance to sit down and interview the creators of Buzzkill (published by Dark Horse). Buzzkill is a story about a superhero who gains his powers from drinking and doing drugs. It’s ruined his life and he’s decided that he needs to quit and take his life back. The villains in his world, however, have other plans…

After reading the first issue, I knew I had to talk to these guys. This is such a different take on a topic that hits home for a lot of people. So I managed to get myself squeezed into Donny Cates (writer) and Geoff Shaw’s (artist) busy convention schedule. Donny and Geoff were a pleasure to talk to. They were open and candid about their hero, how he can help others, and what’s in store for him later on. The results of said conversation follow:

The Idea

When I asked how they came up with the idea, Cates said that his co-writer (Mark Reznicek) was in a band and had been surrounded by a lot of addiction. Reznicek presented the idea of a superhero that gains his powers from using drugs and alcohol to Cates, who agreed whole-heartedly that this story should be told.

Cates was going through the loss of his friend to addiction at this time, and was able to use the creation of this book to help him heal. He told me “It was like therapy for me, to try and deal with how I lost my friend.”

His process for dealing with his loss reminds me of types of narrative therapy in which the client is helped to re-write the story. While the story is about his friend (Cates says that the main character is based off of his late friend) and not about his own struggles, writing this book has allowed him to change the narrative of his friend’s story.

http://www.nerdspan.com/wp-content/uploads/2013/08/Buzzkill_1_1-525x280.jpg

(Image via NerdSpan)

Cates says the striking difference between his friend and the main character of Buzzkill (“Ruben”) is that “Ruben” asked for help, whereas his friend did not.

Another major distinction between the two? Cates’ friend did not have superpowers. “Ruben” does, however, and Cates has said that they represent the sins of his past, or the sins that he committed while in his addiction.

As if the aftermath of his life falling apart wasn’t enough!

Serious Humor

The tone of this book seemed to be a constant balancing act. On the one hand, the hero could be portrayed as a drunken village idiot. On the other, the story could be so dark and serious that it would depress anyone who read it. I asked Cates and Shaw about the tone and how they managed to pull it off.

First off, Cates wanted me to know that the goal of creating Buzzkill was “to bring honesty and truth to something that has historically been used as a trope and a tool in popular fiction.” He went on to say “Making an alcoholic or an addict or anyone who is mentally unstable in any fashion the villain or a punchline is, I think, an inherently dishonest choice. It’s not something that they are conscious of or can control by themselves.”

Obviously, Cates wanted the story to be respectful of his friend and of others like him. There is humor in the story in order to make it easier to swallow and keep readers engaged.

They both expressed that it was fun to work on the book. Cates said “the life of an addict is incredibly bizarre and surreal at times.” (which must make it easy for them to throw in things like a teleporting goat and a gorilla with a bow tie).

http://images.darkhorse.com/common/salestools/previews/buzzkill2/buzzkill2p2.jpg

(Image via InsertGeekHere)

Shaw told me he feels that without the humor to make the story lighter, the book would have fallen flat because it would have come off preachy or made it too serious to read.

I mean, that makes sense. We use humor as an ice breaker when meeting a new person to break the tension. It helps us calm our anxieties and make tough information easier to digest. It’s also a defense mechanism (one of the more adaptive ones to boot).

Cates made it clear that humor was used to enhance the story, but that “the joke is never on him,” the main character. Cates also stated that he would love for anyone who is going through addiction or who has someone they love going through addiction to know immediately that they are not being made fun of.

From what I’ve read of the story, I think they’ve nailed the balance between humor and seriousness.

A Hero’s Struggle

When I brought up the idea of geek therapy, Cates was excited. He thought that it was great, and that Buzzkill would fit right in. One of the best parts about writing this book, according to him, is hearing from community centers and rehab programs about how the book has affected their members.

Cates is hopeful that those struggling with addiction can relate to the character he had written. He emphasized that he is not an expert, although he has had some experience surrounding addiction.

When I asked about how relatable the story is, Cates said “This is an exploration of one person’s journey. It is not indicative of everyone’s journey, and we are not, by any stretch of the imagination, role models.”

With that said, Shaw, the artist, added “There is a universality to addiction, and cutting something that you have lived with and needed for so long, out of your life. Can you cut it out completely? Everyone can connect with that on some level.”

http://1.bp.blogspot.com/-BY0ECtJ-i7Q/Ujfq4YtPzmI/AAAAAAAAkho/KpjAXmF3a9I/s1600/Darkhorse+Buzzkill+%231+04.jpg

(Image via Idle Hands)

So the story represents everyone, and no one, all at the same time. I think those are some of the best stories for others to relate to. Stories that everyone can find some small piece of themselves in, but not those stories that are so close they might be scary to look at.

Reading a story that is not completely representative, but close enough allows us to distance ourselves from our own issues and see them through the character’s eyes.

Buzzkill seems to be one of these stories, and will be added to my catalog of comics to use with clients.

What the Future Holds

When I asked about what’s next for our hero, I was given a general break down of the books.

Issue 1 is mostly talking. Issue 2 is the most hardcore, with some action packed fight scenes. Cates and Shaw stated that issue 3 is the funniest. Then they started talking about the ending.

Cates said that no one is going to see the ending coming. That “people are either going to love it or really [fracking] hate it.” He said that it is not written necessarily for the readers, but for the main character. His story needed an honest ending, even though it may not be what people want.

http://www.entertainmentfuse.com/images/articlethumbs/thumb_48-1381172944.jpg

(Image via EntertinmentFuse)

I’m looking forward to reading more and finding out what this huge surprise ending is.

Oh, and finding the Dr. Who joke that Cates and Shaw told me is going to show up in issue 3 (which probably has to do with that bow tie wearing gorilla I mentioned).

NYCC – A Mental Health Professional’s Take (Part 1)

October 17, 2013 · Discuss on the GT Forum

I’ve had a few days to recover from New York Comic Con (NYCC)…and I’m still on the mend. It was exhausting, my feet are still sore and swollen, my voice is still working its way back to normal. But as with most conventions I’ve attended, I feel as though it was worth it.

At least at this point my mind is able to make sense of things and I can provide you with a post that isn’t gibberish. With that said, let’s get down to the nitty gritty!

The overall feel of the con was very different from San Diego (which is the only con of this size that I have personal experience to compare it to). San Diego is taken over by geeks, so much so that the restaurants and hotels change their names and decor for parties and events.

This is definitely not the case in New York. Walking to the Javits Center, I overheard a girl on the phone asking her friend “is there some comic thing in New York this weekend? I just saw some power rangers walking by.” Cosplayers had to walk down the street to dirty looks and insults from those on the street. And while these things happen at other conventions as well, I feel that they are less blatant and less common other places.

Once inside the Javits Center, it was like being swept into a sea of people. For someone like myself, who does not handle crowds well, it was a bit overwhelming at times. My initial thought when I noticed my anxiety was “Why do we (geeks), as a community of mostly introverts, do this to ourselves?”

The answer: because comics! (or video games, or awesome celebrities, or awesome movies/T.V. shows). Our fandom overrides our sensibilities.

image

The next big thing I noticed was how diverse the crowd was. Women, people of color and gays, oh my! Everyone was out having a good time, breaking the straight white male stereotype. I don’t think I’ve seen so many different types of people at a major convention before, and it was refreshing. NYCC has said that they believe 35% of their attendees were women…from what I saw, I’d guess more.

Everyone loves cosplay. It allows people to be creative and express themselves in a safe space. I personally love seeing the twists people put on their favorite characters (I don’t have a picture, but I saw a steam punk Darth Vader that was beautifully crafted). One of the many things I thought was interesting was the diversity of the cosplay at NYCC.

There was quite a bit of crossplay throughout the convention. A female Mario, a male Catwoman, a female Green Lantern, a female Dr. Who and companion (adorable I might add) were some of those I can remember. Not crossplay, but definitely in the same vein was this perfect Afrian-American Rita Repulsa:

image

I feel like it’s a good sign that minorities are feeling more comfortable in spaces like these and are also comfortable making their voices heard.

I missed every panel I wanted to go to. The LGBT and Allies panel, the Mary Sue’s Representation panel, and the Women of Marvel panel. These panels were huge hits and, for the most part, had to turn people away.

On the one hand, it’s amazing to know that these panels are in demand and that so many people want to hear about a different perspective. On the other hand…I didn’t get to go to any panels (but yay for those of you who did!).

Comics as a medium (as well as just about anything nerdy i.e. video games, movies, T.V.) allows us free reign of our imaginations. If the next generation of creators (those who are sitting in these panels) learn that they can create what they want, anything can happen. The sky is the limit, if they can learn to break the mold. Panels like these are important in changing how we look at the status quo and how it can be altered.

I would have loved to have been there when Kelly Sue DeConnick said that progress is being made, but that it isn’t done. Because its not. Giving young women and girls hope of breaking into comics and not being scared because it’s a “boys club” is huge. I think DeConnick (and the rest of the panel) did just that.

There are so many other things about the convention I want to tell you, but I feel like I need to do some more reading comics…er…recuperating.

My coverage of NYCC will continue next week. You can look forward to my interview with the creators of Buzzkill. I’ll also cover all the awesome real life superheroes I found on the show floor. These people are doing amazing work doing nerdy things to help those in need.

For now, I leave you with this adorable picture of Bumblebee and a little Power Ranger:

image

New York Comic Con Overload

October 14, 2013 · Discuss on the GT Forum

New York Comic Con was…intense. There were a lot of booths, panels, signings, comics, toys and….people.

Crowds are both a good thing and a bad thing. On the one hand, it shows us that geek culture is more popular and more normative. More people interested in coming to cons = more geeks. On the other hand…it means it’s crowded. And it’s exhausting.

I had grandiose plans of writing an epic post today about all the cool stuff I saw that had to do with positivity, empowerment, education, and mental health. I grossly underestimated how tired I would be.

The result is that you have the promise of many awesome posts about NYCC over the next couple weeks. Once I have had a chance to sleep…and not be standing.

For now, I need to be packing up all my awesome swag and going to bed. Once I’m home and no longer jet lagged, I’ll give you the low down on some fantastic projects and groups I discovered, what the creators of Buzzkill think about addiction, a general overview of the con, and more!

All starting Thursday. If I’m really feeling good, I’ll throw in some extra posts next week.

New York Comic Con, I Choose You!

October 10, 2013 · Discuss on the GT Forum

http://www.newyorkcomiccon.com/RNA/RNA_NewYorkComicCon_V2/images/2013/nycc-logo-2013-hi.jpg?v=634913518385149212

(Image via NYCC)

OMG! New York Comic Con starts…today! Too bad I won’t be there until tomorrow. I’m super excited though!

Why am I so excited? Because this will be my first time attending a convention on the East Coast. Because I’ve never been to NYCC. Also because…so many awesome things are going on this weekend!

Here are some of the awesome things to look out for at NYCC (or, at least, the things I’m looking forward to and think you should be excited about too):

Geek Therapy Invades NYCC!

Steve Kuniak and Josué Cardona are teaming up to bring the geek therapy movement to New York Comic Con. They will be at booth #342 all weekend, giving you information on the Geek Therapy Podcast (Josué) and the Gamer Wellness Project (Steve).

They’ll also be happy to talk at length about how geek culture can be used in therapy and empower clients and society in general. 

I’ve even heard that Dr. Travis Langley (who wrote Batman and Psychology: A Dark and Stormy Knight) might stop by!

Buzzkill Interview

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(Image via Dark Horse)

On Saturday I’ll have the opportunity to interview the creators of Buzzkill, Donny Cates and Geoff Shaw. I’m really excited about this, as it will be a chance to get a behind the scenes look at a comic that could be impactful in therapy.

Not to spoil anything (or repeat myself when I post the interview) but Buzzkill is about a superhero who gains his powers through drinking and using drugs. He’s had enough of it ruining his life, and so he tries to quit using…but will the super villains let him?

I can’t wait to hear what Donny and Geoff have to say about their story.

The Mary Sue – Representation in Geek Media Panel

Susana Polo (The Mary Sue), Jamal Igle (DC artist and creator of Molly Danger), Kate Leth (web cartoonist, Kate or Die!), N.K. Jemisin (The Inheritance Trilogy), and Phil Jimenez (DC and Marvel artist) will all be on a panel discussing diversity and representation in geek culture.

I’ve brought up the topic of representation a few times, and it will be interesting to hear different experiences of how being represented (or not) in comics, video games and movies have affected people.

The panel will be Saturday, October 12 at 2:45 PM in room 1A01.

Pop Culture Anti-Bullying Coalition

The Pop Culture Anti-Bullying Coalition will have a booth with professional staff on hand to talk to children, teens, young adults, and parents about bullying and how to overcome it.

This is the first time a booth like this has been at a convention, and it seems like an important issue to address. So many youth who are into geek culture are bullied by peers. On top of that, many are bullied from those within geek culture (such as with online gaming). Education for all involved is key to ending bullying.

They’ll be at booth #630

Geeks OUT Dance Party

Who doesn’t love a good party? Geeks OUT will be hosting SNIKT, a queer dance party at Vlada Lounge (331 West 51 NY, NY) from 10pm-4am. There will be geeky queers dancing, and drink specials. I don’t know if I’ll be there, but I’m sure I want to be there!

Mike Kunkel at the BOOM! Studios Booth

I may not have a chance to talk to him, but I will be dropping by the BOOM! booth (#1344) to see if I can get a copy of Herobear and the Kid and have Mike Kunkel sign it.

There’s something about a stuffed toy that comes to life and protects its companion that warms my heart. It also has some therapeutic qualities, as in creating a transitional object. Also…how cute is this?

http://static.comicvine.com/uploads/original/6/61625/1524920-herobear_tyler_friends.jpg

(Image via comicvine.com)

There are also a few things I’m bummed about missing because of flying in late, and the wedding I’m attending Sunday (don’t these people know it’s Comic Con weekend?!). Things like:

LGBT and Allies in Comics Panel

Geeks OUT is holding a panel about queers in comics. I’ve been to a few of these panels (held at other cons, usually by Prism comics) and they’re always a good time and very informative.

Panelists this time around are Greg Pak (Superman, Code Monkey Save World), Marjorie Liu (NY Times Bestselling Author), Rich Bernatovech (Sentinels), Daniel Ketchum (editor at Marvel), and Dan Parent (Archie Comics).

The panel will be tonight at 6:15PM in Hall 1A14.

I’m sad I will have to miss it, but I will be visiting the Geeks OUT booth (#1575).

Anti Bullying Panel/NO H8 Photoshoot

I am forever doomed to miss the Anti Bullying Panel held by the Anti-Bullying Coalition and the NO H8 Campaign. I missed it at San Diego Comic Con, and I will miss it again this time around. Everyone else should go see it and report back to me!

Panelists include Alice Cahn (Cartoon Network VP), Adam Bouska & Jeff Parshley (Founders, NOH8 Campaign), Ashley Eckstein (“Star Wars’” Ahsoka Tano & Founder of Her Universe), Brad Bell (Husbands), author Bonnie Burton (Mean Girls), Jenna Busch (Fan TV Entertainment Editor), and a rep from the Anti-Defamation League.

The panel will be held Sunday, October 13, at 3:45 pm in Room 1A14.

The NO H8 Campaign will also be holding a photo shoot at the Anti-Bullying Coalition’s (booth #630) Sunday Oct 13th from Noon-2PM. More information is here.

I will also be tweeting all weekend @TherapeuticCode!

Hope to see you all there!

Capturing the Inner Mind Through Comics: Marbles by Ellen Forney

October 7, 2013 · Discuss on the GT Forum

Ever want to know what it’s like to be bipolar? Yeah, probably not, but now that I’ve mentioned it, I bet you’re curious.

One thing about being in school and learning about all the things that can possibly go wrong in the brain is that it makes you wonder what it’s like to be in that person’s skin. Or at least it makes me wonder.

Art is one of the ways that we can get closer to someone’s experience. It has a way of communicating emotion and thought in a way that just words can’t. Comics make it even easier, being able to use language but emphasize it in just the right way as to make the creator’s world come to life.

http://marblesbyellenforney.com/img/Cover320.gif

(Image via MarblesbyEllenForney.com)

Recently I had the chance to read Marbles by Ellen Forney. Her art style makes the book an easy read that is also pleasing to the eye. The book is very informative and presents the information in an easy to digest way, but it is also a doorway into her struggle with being diagnosed with bipolar disorder. At times it feels like you’re right there with her.

She brings in drawings from her sketchbook when she was first diagnosed with bipolar as well as snippets from therapy sessions with her psychiatrist to really capture her experience. Her ups and downs, her struggle with being an artist on medication, her “coming out” as bipolar to her friends and family are all captured beautifully in her art.

http://media.jrn.com/images/660*358/mjs-bk_marbles16p.jpg

(Image via JS Online)

As a clinician, it really helps to have an insider’s view into the experience of a disorder (I don’t like pathologizing people, but for the ease of communication, I use the word disorder here). Only having my own internal experience, it can be hard to put myself in a client’s shoes. Yes, there are autobiographical books out there about almost every condition you can think of. However, there is something about seeing it graphically that makes the story really sink in. For this reason I appreciate cartoonists  like Ellen Forney, Darryl Cunningham (Psychiatric Tales), Allie Brosh (Hyperbole and a Half) and Alison Bechdel (Fun Home, Are You My Mother?) who are brave enough to put their story out there for everyone to see.

Marbles is a book anyone interested in understanding the bipolar experience should pick up. Any clinician working with someone who is bipolar should read this book, in order to better understand their clients. It could also be helpful for friends or family members who have someone who is bipolar in their lives, especially if they are having a difficult time understanding their loved one’s behavior.

http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2013/8/29/1377797300338/6-006.jpg

(Image via The Guardian)

Forney makes it clear that her experience is her own, and that there are many different types of bipolar disorder, and that each person’s experience is different. She had it easy in someways, in others, it was like her world fell apart.

The bottom line is, you should read this book if you have had contact with, or plan on working with, someone who is bipolar. Even if you aren’t somehow connected to someone who is bipolar Forney’s “Marbles: Mania, Depression, Michelangelo & Me” her book is worth every page.

It will give you a rare glimpse into a world that can be particularly difficult to understand.

GaymerX: Where Games Go to Become Fabulous

October 3, 2013 · Discuss on the GT Forum

This week, GaymerX announced the launch of GaymerX2, their second annual event. GaymerX is an LGBT focused gaming convention that emphasizes inclusivity in the gaming community. Their motto is, “Everyone Games.”

(Image via GaymerConnect)

They lived up to their motto this year at their inaugural event in August. All types of people were there to play games, talk about games, have their voices heard and….party. There were people of all genders, sexual orientations (it’s for straight people too!), and cultures in attendance. GaymerX was the first convention of it’s kind, and all I can say is: It’s about time.

For their first year, they did an amazing job of holding things together. The venue (the Kabuki Hotel in San Francisco’s Japantown), was rather small. Which can be expected, since they expected a much smaller number of people to attend. Apparently, the need for a safe space to be yourself (as a gamer, and as a member of the LGBT community) was greater than expected.

Even with the small venue and a few technical difficulties here and there, the convention was definitely a success (and a triumph, as Ellen McLain, the voice of GLaDOS in the Portal games, sang at the closing of the con). There were no complaints from the hotel, and security only reported one minor incident over the course of the event. This was no surprise for those who spent time talking to the exhibitors, panelists, attendees and staff. Everyone was polite, happy, helpful, and excited to be there; the convention oozed positivity. So much so that one man proposed to his boyfriend with the help of Ellen McLain singing in the voice of GLaDOS.

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(Image via Have a Gay Day)

Next year, the event will be even better. It will be held July 11-13 at the Intercontinental San Francisco. They’ve upgraded from 2 days to 3, and the hotel is much larger with more room for games, panels, and exhibitors. Oh, and for the drinking and the concert. Can’t forget those!

http://www.gaymerconnect.com/assets/welcome/gx2-banner-dbb1d6c8cb8d00401acbcc2ecb3b53f0.png

(Image via GaymerConnect)

Another upgrade provided for next year will be that each attendee’s badge will include their preferred gender pronoun on it. This year, many people brought up the fact that this was the first time they were at a con where people asked them what their preferred pronouns were. Next year, it’ll be right on the badge.

Why is this important? In the mainstream world, we all are fit into these male and female boxes. In reality, it sometimes doesn’t work that way. Even in the LGBT community, we forget that sometimes, people don’t fit into those boxes. We see someone who looks female and assume they are, but when you ask them…they may go by male pronouns or something you’ve never even heard of. By giving others the choice to identify the way they’d like to, it helps create a safe space where people are empowered to be who they are.

That brings me to why I’m even talking about this. People who are different from the norm, whether it be that they’re gay, black, Latino, handicapped, female, or mentally ill (that list is not all inclusive, there are many more), need to feel represented and accepted in society. I cannot stress how important it is for them to have a safe space to be who they are and enjoy what they love.

(Image via Kegan Marling)

Safe spaces provide us the capacity to be authentic and thrive. It’s important in the therapeutic process, as well as in life. It is a place to feel normal, to connect with others, and to heal. This is exactly what GaymerX does.

The other thing that makes a convention like this so empowering is the ability to find others who you can relate to. It creates a community where you can feel normal and feel like you’re not weird. GaymerX created GaymerConnect for that reason, before the first con even started. It’s an online community to talk to others about games and other geeky things, as well as to find those who like the same games as you so you can play together! You can even level up and build your stats. It’s awesome.

GaymerX is also where I found out about Extra-Life, which is only a month away! (I will always make a shameless plug to help the kids, donations are always welcome!)

Basically, GaymerX was awesome, and I was blown away at how amazing the people were, and the vibe I got from the convention. Next year looks to be even better, and I can’t wait. Who knows, maybe even we can get a mental health panel going?

Oh, and remember the couple who got engaged this year? Yeah…they’re getting married at GaymerX2, and everyone’s invited!

(Image via GaymerConnect on Facebook)

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